hardened_malloc/random.h

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#ifndef RANDOM_H
#define RANDOM_H
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#include <stdint.h>
#define RANDOM_CACHE_SIZE 4096
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struct random_state {
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size_t index;
uint8_t cache[RANDOM_CACHE_SIZE];
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};
void random_state_init(struct random_state *state);
void get_random_bytes(struct random_state *state, void *buf, size_t size);
uint16_t get_random_u16(struct random_state *state);
uint16_t get_random_u16_uniform(struct random_state *state, uint16_t bound);
uint64_t get_random_u64(struct random_state *state);
uint64_t get_random_u64_uniform(struct random_state *state, uint64_t bound);
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#endif